Project Jupiter – Initialization sequence activated 2

Hey Everyone, I’ve decided to start a new personal project called “Project Jupiter”. My goal for this project is to create an inexpensive augmented reality-enabled cyborg suit. Quite lofty and ambitious, I agree, but I am confident that we have reached a point where a system like this is quite doable. Surprisingly, I was inspired ...

Quick blog post – Spatial Augmented Reality in Sacramento 2

Hey Everyone, Pardon my absence, but for the past month I’ve either been traveling, moving to and fro New York to Sacramento, CA, busy with my new internship at Intel while at the same time working on my research project. While I’ll elaborate on these adventures in upcoming blog posts (as well as update and ...

Beyond the Surface – More Videos

Hello everyone! We’ve updated the tracking system of Beyond the Surface. Right now, we’re using NaturalPoint’s Optitrack trackers. These trackers triangulate the positions of markers placed on rigid bodies. The benefit of this tracking technology is that it doesn’t require for the camera to recognize any markers. Thus, we are able to get very close ...

Recent Travels – CHI 2010

Recent Travels - CHI 2010
Last week, I attended the Computer Human Interaction (CHI 2010) conference in Atlanta, GA. For those who don’t follow the Human-Computer Interaction community, this conference showcases the best research done in how users can interact, control and manipulate the information presented by computers. In all, the topics presented by each paper were vast and varied. ...

Beyond the Surface – First Video

This is the first video of Beyond the Surface. The video shows a model of the World Trade Center complex synchronized to Virtual Earth content, as displayed on the Microsoft Surface. We are using ALVAR markers to register our models and a Head-Worn Display connected to a GoblinXNA client. All synchronization is done via WiFi. ...

Beyond the Surface – Project Description

This project outlines the progress of the development of several multi-modal, multi-user interfaces for use in urban planning and architectural visualizations. It will utilize as a central, interactive display the Microsoft Surface, which serves as a communal area where data can be shared among several users. We will also utilize mobile devices, such as smartphones ...